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	<id>https://realmofshadows.us/wiki/index.php?action=history&amp;feed=atom&amp;title=Ranger</id>
	<title>Ranger - Revision history</title>
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	<updated>2026-05-13T00:01:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://realmofshadows.us/wiki/index.php?title=Ranger&amp;diff=444&amp;oldid=prev</id>
		<title>Syriac: Created page with &quot;A ranger is the outdoorsman and adventuresome free spirit of the times.  A self sufficient person, the ranger is adaptable and can survive in almost any locale.  Skilled with...&quot;</title>
		<link rel="alternate" type="text/html" href="https://realmofshadows.us/wiki/index.php?title=Ranger&amp;diff=444&amp;oldid=prev"/>
		<updated>2015-09-21T11:40:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A ranger is the outdoorsman and adventuresome free spirit of the times.  A self sufficient person, the ranger is adaptable and can survive in almost any locale.  Skilled with...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A ranger is the outdoorsman and adventuresome free spirit of the times.  A&lt;br /&gt;
self sufficient person, the ranger is adaptable and can survive in almost&lt;br /&gt;
any locale.  Skilled with weapons and able to utilize some of the finest&lt;br /&gt;
armor available, a ranger is physically skilled enough to take on most any&lt;br /&gt;
foe.  However, for especially hardy opponents, a ranger also can cast many&lt;br /&gt;
useful spells to both hinder his opponent and aid himself.  From minor&lt;br /&gt;
curative magics to blinding his enemy, the ranger is the most adept class&lt;br /&gt;
at surviving on its own.  A ranger typically travels light, but he does&lt;br /&gt;
have the mighty strength of a warrior to carry equipment needed in his&lt;br /&gt;
travels.  Like the druid (the class other than warrior that he most&lt;br /&gt;
closely resembles), his need for help from outside sources is low.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ranger skills==&lt;br /&gt;
                  cook is at level  1               dual wield is at level  1   &lt;br /&gt;
                   dig is at level  2                    mount is at level  2   &lt;br /&gt;
               butcher is at level  3                    climb is at level  3   &lt;br /&gt;
                  kick is at level  3                   search is at level  4   &lt;br /&gt;
                disarm is at level  5                    track is at level  6   &lt;br /&gt;
                 dodge is at level 10                     scan is at level 11   &lt;br /&gt;
                 swipe is at level 12                      aid is at level 14   &lt;br /&gt;
                  cuff is at level 15                   rescue is at level 15   &lt;br /&gt;
                  hide is at level 16                    sneak is at level 16   &lt;br /&gt;
                poison is at level 19                   fletch is at level 20   &lt;br /&gt;
                 elbow is at level 20                   hitall is at level 20   &lt;br /&gt;
                  punt is at level 20                 shoulder is at level 20   &lt;br /&gt;
                 parry is at level 23            second attack is at level 25   &lt;br /&gt;
            roundhouse is at level 30                     grip is at level 32   &lt;br /&gt;
             pick lock is at level 35             third attack is at level 40   &lt;br /&gt;
                detrap is at level 41                    punch is at level 42   &lt;br /&gt;
         fourth attack is at level 50   &lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;/div&gt;</summary>
		<author><name>Syriac</name></author>
		
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