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  • [New Code In] Plague

    Melt and I think you shouldn't be able.to.plague any zones. No low level char should be able to get eq and gear themselves up is there anyway to stop it?

  • #2
    Kel, prior to this zone/disease we had no problem gearing up. I made over 2 mil gold and 45k QP in 15 min. All I said was I wonder if this is what they had in mind when cause disease was created. So yes I think it should be looked Into. I made 5k QP in 1 room alone

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    • #3
      Where is all this qp? 5k in 1 room alone? ive been grinding qp on a character and in 19 hours, i have accumulated 33k quest points.

      I think your figures are very very very exaggerated. you would have had to sac 50 marquise gems to get 5k in 1 room.

      Kel, i dont think any class can actually cast cause disease at this point in time, you have to random it from a potion.

      I also think the issue lies more with super mobs being killed by disease, there drops are what give the most qp/gems, qp from saccing corpses

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      • #4
        I got on this morning and just about every room in the zone would spam me off so I started sacrificing it all and I cam out with like 40k QP room I got 5k outnof was the clam room I just dont think this is what was intended.

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        • #5
          I spent a while a while in the zone gearing myself and also donating a lot to the pit for new players. But I understand why mekt is mad I was waiting at the clam cause he had art magic arms I wanted them and he killed the mob when it was almost dead and I took the arms (not the right ones btw) and he got upset. I mean I would to easy kill and someone took a piece of eq from the corpse. So I think no low level should be able to gear himself or other save that for the big guys

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          • #6
            Oh and the most qp I got from a room was 500 wish I was in mekt room to get that

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            • #7
              Kel I think your mistaken.. I am not mad at all. Tbh the chance of me finding an upgrade for my gear is 1 and 781000 items. I brought light to what's going on and if syriac says it's working as intended then there ya go.. if he says wow mekt your right you should not be able to do what's being done and fixes it then as a very long time player of the mud I did my job..

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              • #8
                I agree with you and on the same foot I feel no big fella should be able to run in drop a Uber that's almost dead for the easy kill. I suggest all Uber mobs should have immunity on them at all times

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                • #9
                  Not sure I follow that last response. Someone your level should not even be able to land a hit on a mob that level let alone kill it every few min buy casting a non combat spell. Its cleaver use of a new skil . I think the disease should only affect mobs in your range. A lvl 30 should not be killing it farming lvl 120+ mobs. Even if you had let's say a lvl 70 rift wand there is a chance the wand backfires and 1 shots ya..

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                  • #10
                    I love that we are all using the forums guys!

                    I agree with immunity on supermobs. Thats a pain to go into each zone and fix every mob, so it might have to be a thing with the spell where if the mob is over level 100 or something it doesnt affect them.

                    Or maybe a clause in the spell so if you have caught disease and did not die, then immunity is applied when the spell cures automaticlly, so that would stop big mobs with lots of HP from recatching the spell and dying.





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                    • #11

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                      • #12
                        Love the forums!

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