Belerik 01 Jan 2015 : 06:00
Version 2.61 - 30 October 2013
Version 2.61 - 30 October 2013 * Socketed items and gems have been implemented, along with a command to easily expand upon gems. * Newbie advice system revamped, as well as a command to easily expand upon via MySQL. * Fixed how tells display when coming from mobs.
Version 2.60 - 29 Oct 2013 * MySQL integrated with the MUD! * New player database implemented. * New potion database implemented, for use with the new random potion system! Version 2.59b - 26 Oct 2013 * Immortals now receive a notification if there is a potential case of multiplaying. * All immortals will now see item swap notifications, previously it was only upper level immortals. * The game now keeps track of pulsating item pops, also this is now reflected on the online stats page (http://realmofshadows.us/online.php) * The spell deafness has been implemented, but not yet applied to any classes. I'm mulling over who will receive this spell. * Human experience bonus has been toned down some, it was a little over zealous. * Tweaked the mobmaster target code, should change things up a bit and throw some harder mobs into the mix. * Quest mobs and mobmaster mobs can no longer be portaled to (Untested) * Removed spell lag completely... we'll see how this goes. * Removed combat lag... yeah... same as above. * Fixed a glitch in group gains. * Only mages and wizards may use wands and staves now. * Only clerics, ordained mortals and warriors(barbarians) may use shields. * All classes may wear metal if above effective 35. Version 2.59a - Oct 12 2013 * Shields can now block attacks. * Armor can now deflect attacks. * Barbarians and NPCs (meeting a certain requirement) can now throw attacks back to do damage. * Armor class does not change if you're sleeping/standing anymore (This was stock SMAUG that was idiotic) * The ranking scores now highlight your name in green if you've made the list. * Added to Drow City. * Changed how mobs base stats (such as int/str/dex) are calculated. * Strength is even more important now than ever. *hint hint* * Fixed a crash bug pertaining to a field in the FLI version of the score command. * Wizlist retired section is now sorted by level. * Scrapped and rewrote the entire enemy/ally code for followings. * Set up a system to assign numbers to followings. * Modified grantsight command to give FLIs and option to GS their entire following, also the command now displays a list of players granted sight. * Obscure command implemented for ordained mortals (HELP OBSCURE) Version 2.58c - Oct 6 2013 * Changed area listing * Modified int stat * Modified parry/disarm for mobs. * Modified donate command. * Mobs are now wearing their limited items properly. * Cleaned up the score command. * Made races easier to see on who/whois. * Immortals now log in invis/in their temple or office regardless of if they logged out elsewhere and visible previously. * Fixed auto-reform for ordained mortals. * Implemented leveltell channel for immortals. Version 2.58b - 29 Sept 2013 * Fixed how immortal promotions are announced. * Fixed a bug in log displaying. * Removed stock SMAUG code that did damage to items, this may have caused some items to eventually break apart after sustaining damage. * Fixed some more code related to item storage, hopefully we're all set now. * Tweaked world invasions. Version 2.58a - Sept 2013 * Completed golem quest code. * Patched multiple bugs. * Did a bunch of other stuff I forgot to document. * Fixed a crash bug. * Tweaked mob hp for higher level mobs. * Modified non double/triple xp gains. * Modified how hitroll is calculated.